BIB-VERSION:: CS-TR-v2.0 ID:: UMCP-CSD//CS-TR-1477 ENTRY:: September 27, 1996 TITLE:: Performance on content free menus as a function of study method AUTHOR:: Schwartz, Jeffrey P. AUTHOR:: Norman, Kent L. AUTHOR:: Shneiderman, Ben DATE:: March 1985 ABSTRACT:: Novice computer users learned a content-free menu structure using one of four methods: Studying by trial and error, studying individual choice sequences, studying individual menu frames, or studying a global tree diagram. Following study, subjects searched for target items located at the bottom of the menu structure. The study-test sequence was repeated and subjects were finally asked to recall and reconstruct as much of the structure as possible. The Global Tree and Trial and Error groups found more targets, took less time, and recalled more items than the Command Sequence and Frame Groups. Results are consistent with the ideas that (1) menu items gain meaningfulness through use, (2) upper-level item familiarity is not critical to menu-based performance, and (3) acquiring a mental model of the menu is critical to performance. Also cross referenced as CAR-TR-110 END:: UMCP-CSD//CS-TR-1477