Introduction

This course provides an introduction to the principles and practice of computer game programming and design. This includes an introduction to game hardware and systems, the principals of game design, object and terrain modeling, game physics, AI for games, networking for games, rendering and animation, aural rendering.

For further information, please see the course syllabus.

Students enrolled in the class should regularly check the course announcements.

Examples of final class projects can be found on the project page.


General Information

 
Class Time/Location Tue, Thu 9:30-10:45am
CSI 3118
 
Instructor Dave Mount
Email mount@cs.umd.edu
Office AVW 3373  
Office Hours Mon, Wed 1:00-2:00pm
Or please send him email to arrange a time.
 
Instructor Amitabh Varshney
Email varshney@cs.umd.edu
Office AVW 4407  
Office Hours (To be announced.)
Or please send him email to arrange a time.
 
Teaching Assistant Minkyoung Cho
Email minkcho@cs.umd.edu
Office AVW 1112  
Office Hours Tue, Thu 1:00-2:00pm
Or please send him email to arrange a time.