Intermediate submission due Sunday, November 9th, at 11:59pm
Final submission due Thursday, November 20 at 11:59pm
The purpose of this project is to add paging and virtual memory to your GeekOS kernel. This will require many small, but difficult changes. More than any previous project, it will be important to implement one thing, test it, and then move to the next one. A successful implementation of earlier projects is not required for this project. You can implement Project 4 on top of any earlier version of the kernel (or directly on the provided distribution).
This project will involve an intermediate submission and a final poject submission. The intermediate submission should be your implementation of the kernel memory mapping. It is worth 10 points (out of 100 for the project). To submit the intermediate submission just follow the same submission instructions as the final submission of project 4. For details, check the Intermediate submission section in the grading criteria.
In this project you will add paging to the GeekOS kernel, combined with the segmentation that is already part of the standard GeekOS kernel. You may wish to refer to earlier discussion on segmentation from Project 1. For detailed information on paging, segmentation, and how they are combined on the Intel architecture, please refer to sections 8.4-8.7 in the text (pps. 288-309), and the Intel documentation specified above.
In a system that combines paging and segmentation, there are three kinds of addresses: logical addresses, linear addresses, and physical addresses. Logical addresses are those issued by a process. Logical addresses are mapped, via segmentation, to linear addresses by merely adding the base address of the relevant process segment to the logical address. A linear address is mapped to a physical address, which will be used by the processor to actually read from main memory, by using page tables set up and maintained by the operating system. Paging is similar to segmentation because it allows each process to run in its own memory space. However, paging allows a much finer granularity of control by specifiying per-page mappings rather than a constant value offset.
In GeekOS, your paging system will use a page directory
and page tables which form
what as known as a two-level page
table scheme (see Section 8.5.1, and notably Fig. 8.14, in the
text). Each memory address in the x86 system is 32 bits
long. To translate
a linear address to a physical one, the processor will refer to the
directory (this is analagous to finding an LDT for a
process). It will then use the most significant 10 bits to index into
the page directory (10 bits allows you to write numbers between 0 and
1023 thus the page directory has 1024 entries). The page directory
entry is used to find the appropriate page table. The next 10 bits are
used to index the page table (again 10 bits allows you to write numbers
between 0 and 1023 thus the page table has 1024 entries). Finally, the
page table entry is used to find the base of the physical memory page.
The last 12 bits of the linear memory address is used to index into the
physical page (12 bits allows you to write numbers between 0 and 4095
thus a page is 4096 bytes in size).
Each page directory and page table are themselves pages in the system. Each page directory/page table entry is 4 bytes and each table contains 1024 entries (4096 bytes / 4 bytes). Each page directory contains a pointer to a page table which in turn contains pointers to the physical memory.
The first step is to modify your project to use page tables and
segmentation rather than just segments to provide memory protection.
You may wish to refer to
To set up page tables, you will need to allocate a page directory (via Alloc_Page) and then allocate page tables for the entire region that will be mapped into this memory context. You will need to fill out the appropriate fields in the page tables and page directories. The definition of paging tables and directories are to be found in paging.h (structs pte_t and pde_t). Finally, to enable paging for the first time, you will need to call the routine Enable_Paging(pdbr) which is already defined for you in lowlevel.asm. It takes the base address of your page directory as a parameter.
The final step of this function is to add a handler for page faults. A default one named Page_Fault_Handler in paging.c has been provided for you. You should install it by calling Install_Interrupt_Handler. You need to register this as a handler for interrupt 14. You should then add a call the Init_VM function from your main.c (after Init_Interrupts).
You should be able to do this step and test it by
temporarily giving user mode access to these pages - set the
flags fields in the page table entries to include
VM_USER. Refer to item
1 in the grading criteria to understand what you should have running at
this point. Once you have this running, you can submit it as your
The memory layout for a user process is shown
below, where the addresses on the left are linear addresses (which are
mapped to physical addresses by the paging system). User
processes still refer to logical addresses, which are mapped by the
segmentation system to the linear addresses shown here. In
a user process will still have the same addresses just as it has in
|VA 0x0000 0000||Kernel Memory||
Start of kernel memory
(map all physical memory here)
|VA 0x8000 0000||User Memory||Data/Text start here
|VA 0xFFFF E000||User Memory||Initial stack at top of this page|
|VA 0xFFFF F000||User Memory||Args in this page|
|VA 0xFFFF FFFF||Memory space ends here|
The next step is to modify your user processes to use pages in the user range of memory. To help you do this, there is a new file called uservm.c that will replace your userseg.c from previous projects. You should start by taking the implementations from userseg.c and copying them to uservm.c and then modifying them for paging. There is a line in the Makefile in the build directory which specifies whether it should use userseg.c or uservm.c. You can switch between them by modifying USER_IMP_C := uservm.c to be USER_IMP_C := userseg.c and vice versa.
Setting up paging for user processes occurs in Load_User_Program, and takes two steps. First, you need to allocate a page directory for the process. You should copy all of the entries from the kernel page directory for the bottom 2 GB of linear memory.
Next you need to allocate page table entries for the user process' text, data, and stack regions. Each of these regions will consist of some number of pages allocated by the routine Alloc_Pageable_Page. This routine differs from Alloc_Page in that the allocated page it returns will have a special flag PAGE_PAGEABLE set in the flags field of its entry in the struct Page data structure (see mem.h). All pages (but not page directories and page tables) for a user space process should be allocated using this routine.
Contrast this with current implementation: for segmentation, one big chunk of memory was allocated for the entire user process. Paging allows per-page mappings for user memory so that each page of the user process is now allocated and mapped individually, and so it need not be contiguous.
As a suggestion, do this as follows: calculate the size of the text and data segment of the process as is done now, without including the size of the stack (but do round to PAGE_SIZE, though), and Malloc it. Load the program into this memory, as now. Then copy the image, page by page into the newly allocated pages. Then allocate two pages of memory at the end of the virtual address range (i.e. the last two entries in the last page table). One is for the arguments, the other one is for stack. Make sure the flags bits in both the page directory and page table entries allow user mode access (contain VM_USER flag).
Finally, you will need to tweak some aspects of the current segmentation implementation so that it works with paging. The base linear address for the user mode process (that is, the base address for the code and data segments set in Create_User_Context) should be 0x80000000 (USER_VM_START in paging.h), and the limit should be (0xFFFF FFFF (USER_VM_END in paging.h) - USER_VM_START) / PAGE_SIZE . This will allow the user space process to think that its virtual location 0 is the 2GB point in the page layout and will greatly simplify your kernel compared to traditional paged systems. You will also need to add code to switch the PDBR (cr3) register as part of a context switch. For this, in Switch_To_Address_Space you should add a call to Set_PDBR (provided for you in lowlevel.asm), after you load the LDT. You will use the pageDir field in the userContext structure that will store the address of the process's page directory.
At this point, you should test your memory mapping by running bochs. If you are able to load and run shell, you have completed this correctly.
A nice benefit of paging is that it is straightforward to add to the memory allocation of a process by simply allocating a new (physical) page and mapping it into a free region in the process's address space. For example, this can be done to allow the process's stack to grow beyond its initial allocation. To implement stack growth, you must modify the default page fault handler. This handler is called whenever the process tries to access an illegal address, and currently it just terminates the process in this case, printing out the address that caused the fault. The fault handler reads register cr2 to determine the faulting address. It also prints the errorCode defined in InterruptState and the fault defined in the struct faultcode_t in paging.h.
You will modify this page fault handler to determine an appropriate action to take based on the address. In the case that the address is within one page of the current stack limit, you should allocate a new page, map it into the appropriate address, and then return normally from the handler. The program will now be able to use the memory that you just allocated for it. In order to test your new page fault handler, run the provided program rec.c.
While paging is useful for efficiently managing memory, the processes that can be active are still limited by the amount of physical memory. To remedy this, you will implement virtual memory as part of GeekOS, in which memory pages can be temporarily stored on disk so that the freed physical memory can be used by another process. To do this, the OS will need to pick a page to evict from memory and write it to the paging file, stored on disk. You should implement a version of pseudo-LRU (see section 9.4.5 in text, pp. 336). Use the accessed bit in the page tables to keep track of how frequently pages are accessed. To do this, use the clock field in the struct Page in mem.h. You should update the clock on every page fault for all pages that were accessed since the last fault. Alternatively, you can update the clocks in the body of the Idle thread, i.e. walk thru the allocated pages and for ones that were accessed, update their clocks. This will avoid a heavy-weight page fault handler.
The paging file consists of a group of consecutive 512 disk blocks of size SECTOR_SIZE bytes. Calling the routine Get_Paging_Device in vfs.h will return a Paging_Device structure containing the first disk block number of the paging file and the number of disk blocks in the paging file. Each page will consume 8 consecutive disk blocks (PAGE_SIZE/SECTOR_SIZE). To read/write the paging file, use the functions Block_Read and Block_Write provided in blockdev.h. These functions write SECTOR_SIZE bytes at a time. How you manage your paging file is completely up to you. A good idea would be to write a Init_Pagefile function in paging.c and call it from main.c
The code to page out a page is implemented for you in Alloc_Pageable_Page in mem.c, and works as follows:
Eventually, the page that was put on disk will be needed by some
process again. At this point you will have to read it back off disk
into memory (possibly while paging out another page to fit it into
memory). Since the page that is paged out has its present bit
set to 0 in the page table, an access to it will cause a page
fault. Your page fault handler should then realize that this page is
actually stored on disk and bring it back from disk (the
kernelInfo field in the page table entry). When you bring a
page in off disk, you may free the disk space used by the page. This
will simplify your paging system, but will require that when a page is
removed from memory it must always be written to the backing store
(since even pages that haven't been written since they were last
brought into memory from disk are not already on disk). You will rely
on the information stored when a page is paged out to find it on disk
and page it back in.
The following table summarizes the actions of your page fault handler.
|Stack growing to new page||Fault is within one page of the current stack limit||Allocate a new page and continue.|
|Fault for paged out page||Bits in page table indicate page is on disk||Read page from paging device (sector indicated in PTE) and continue.|
|Fault for invalid address||None of the other conditions apply||Terminate user process|
As part of process termination, you will need to free the memory associated with a process. This includes freeing the pages used by the process, freeing the page tables and page directories. In addition, you will need to release the backing store space used by any pages of the terminating process. You should modify your Destroy_User_Context function in uservm.c to do this.
As mentioned in recitation (and in recitation slides), you should use Alloc_Page() for allocating page tables and page directories and Alloc_Pageable_Page() for everything else (program memory, arguments, stack). This is intended to make your task easier, since you know the page tables are always in memory. For extra credit (10 points), try to make page tables pageable too, i.e. use Alloc_Pageable_Page() for page tables.