This course provides an introduction to the principles of computer graphics. In particular, the course will consider methods for modeling 3-dimensional objects and efficiently generating photorealistic renderings on color raster graphics devices. The emphasis of the course will be placed on understanding how the various elements that underlie computer graphics (algebra, geometry, algorithms and data structures, optics, and photometry) interact in the design of graphics software systems.
For further information, please see the course syllabus.
Check here frequently for important class announcements. A complete list of announcements can be found on the News Page.
- Mon, Dec 21:
- Final Grades: The final grades are now posted. They can be accessed through the online grading system. I really enjoyed teaching the class. I hope that you found it interesting. Please remember that I am interested in adding more images to the 427 Gallery.