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Introduction

This course provides an introduction to the principles of computer graphics. In particular, the course will consider methods for modeling 3-dimensional objects and efficiently generating photorealistic renderings on color raster graphics devices. The emphasis of the course will be placed on understanding how the various elements that underlie computer graphics (algebra, geometry, algorithms and data structures, optics, and photometry) interact in the design of graphics software systems.

For further information, please see the course syllabus.


General Information

 
Class TimeTue, Thu 2:00-3:15pm
LocationCSI 2120
 
Instructor Dave Mount
Email mount@cs.umd.edu
Office AVW 3373
Office Hours Mon 1-2pm, Wed 10-11am
 
Teaching Assistant Philip Yang
Email phi@cs.umd.edu
Office AVW 1112
Office Hours Mon 2-3pm


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