//
//  UIAccelerometer_Additions.h
//  BoringMaze
//
//

#import <Foundation/Foundation.h>

@interface UIAccelerometer ( Additions )

/* simulateRandomGravity
 *   On the simulator, begins simulating random device tilting
 *   On the device, this is a no-op
 */
- (void)simulateRandomGravity;

@end
