Embedded Visual Basic Programming
for the PocketPC
Example Projects done by students:
A Frog Jumping Game
by Lindsay Kesler
The class is meant to introduce students to the issues involved in
programming applications with graphical user interfaces. We will
specifically be looking at Embedded Visual Basic, a tool for
developing programs for the PocketPC platform. These skills will
transfer to writing Visual Basic applications in general, and should
also provide a good foundation for going on to program in other
development environments for GUIs.
Note: This is a two-credit course that can only be taken
Pass/Fail and does not count towards CMSC requirements - only general
graduation credit requirements.
The motivation for creating Winterterm courses such as
this is to explore relatively short topics that often do not get covered
or are covered as a small piece of a larger course that you might not
take until much later in your academic career. If you have already taken
a course such as CMSC427 or CMSC434, you will probably not enjoy the pace
of the class. However, since I do anticipate students of various experience
above the CMSC214 level, I will attempt to allow the course to be as
flexable as possible to allow each participant to expand their knowledge,
without overwhelming (or underwhelming) individual students.
The official times for the course are Tue-Fri from 11:00am - 3:00pm.
This will not be straight lecture time.
This will be a combination of lecture,
guided lab and self-directed lab time as well as a short lunch/snack break.
On the first day of class, we will discuss the preferences for how to
divide this time and when to have the lunch/snack break.
Over the course of the two and a half week Winterterm session, a series
of example applications will be introduced in class, assigned as lab
projects and homework projects. Some examples of possible ones are:
a reflex test
a "life calculator"
an alarm clock
a "magic 8-ball"
a doodle program
Since this is the first time we are offering this course, there are
project ideas that I have which I am not sure will fit in well, but we
might explore, such as:
There will also be a end-term project
that will be built by each student as they learn the needed components.
On the first day of class, students will be asked to discuss ideas for
these projects - it is my hope that each student will come to class with
some ideas about a PocketPC application that they would like to create.
I will also have some project application ideas. It is my hope that we
will have some fun applications to post on the Web for people to download
and use/play with.
Class lecture and lab time will be in the NT lab in 3452 AVW. These machines
have Embedded Visual Basic as well as PocketPC emulators. Any student who
would like a copy of Embedded Visual Basic and the emulator will be given one.
There will be an actual PocketPC device available for testing as well since
there are some layout and speed issues that will be demonstrated between the
emulator and actual device.
The following is a brief and tentative outline of topics:
what objects can be on a screen
on-screen layout design
programmatically controlled layout modifications
event driven programming
the use of multiple forms within a single application
If there is a topic that you don't see here and you are wondering if
it will be discussed, please
If it isn't on my current plan, I might add it to that plan!