Skip to main content



HCI Courses at UMD

HCIL has compiled a list of human-computer interaction courses to be offered in the Spring of 2008 at the University of Maryland. In addition to courses to be taught by HCIL members, there are courses being offered from several different departments which have shown interest in human-computer interaction issues.

Below is a concise list of courses with only instructors, titles and times of their meetings. A detailed description of each course follows this list. For a complete schedule of UMD classes, visit:  http://www.testudo.umd.edu/ScheduleOfClasses.html


HCI Course List, FAll 2008


Course Descriptions:

Psyc 444: Cyberpsychology: An Introduction to the Psychology of Human/Computer Interaction
(3 credits) Grade Method: REG
Prerequisite: PSYC100 and an additional six credits in psychology. Credit will be granted for only one of the following: PSYC309E or PSYC444. Formerly PSYC309E. Explores traditional psychological processes in the rapidly changing world of computer and internet technologies. Students will address how the use of computers impacts many of the major topics in psychology. Click here for sample course syllabus.

Psyc 309V: The Psychology of Video Games and Entertainment
(3 credits) Grade Method: REG
Prerequisite: PSYC100 and an additional six credits in psychology. Credit will be granted for only one of the following: PSYC309E or PSYC444. Formerly PSYC309E. Explores traditional psychological processes in the rapidly changing world of computer and internet technologies. Students will address how the use of computers impacts many of the major topics in psychology. Click here for sample course syllabus.

CMSC 434:Introduction to Human-Computer Interaction
(3 credits) Grade Method: REG
Prerequisites: CMSC330 with a grade of C or better and PSYC100; and permission of department; or CMSC graduate student. Assess usability by quantitative and qualitative methods. Conduct task analyses, usability tests, expert reviews, and continuing assessments of working products by interviews, surveys, and logging. Apply design processes and guidelines to develop professional quality user interfaces. Build low-fidelity paper mockups, and a high-fidelity prototype using contemporary tools such as graphic editors and a graphical programming environment (eg: Visual Basic, Java).

ENGL 479W: Selected Topics in English and American Literature after 1800: Technoromanticism
(3 credits) Grade Method: REG/AUD
Prerequisite: two English courses in literature or permission of the department. Repeatable to 9 credits if content differs.

INFM 605 - Users and Use Context
(3 credits) Grade Method: REG/AUD
Use of information by individuals. Nature of information. Information behavior and mental models. Characteristics of problems, task analysis, problem solving, and decision making. Methods for determining informat ion behavior and user needs. Information access. Information technolog y as a tool in information use.


 

 

 

 





Tech Reports
Video Reports
Annual Symposium

News
Seminars + Events
Calendar
HCIL Seminar Series
Annual Symposium
HCIL Service Grants
Events Archives
Awards
Job Openings
For the Press
HCIL Overview
Collaborators
Collaborating Groups + People
Academic Visitors
Become a Member
Our Lighter Side
HCIL Store
Give the HCIL a Hand
HCIL T-shirts for Sale
Join our Mailing List
Contact Us
Visit Us
HCIL Memories Page
Faculty/ Staff
Students
Ph.D. Alumni
Past Members
Research Areas
Communities
Design Process
Digital Libraries
Education
Physical Devices
Public Access
Visualization
Research Histories
Faculty Listed by Research
Project Highlights
Project Screenshots
Online Tech Reports
Video Reports
Books
Products
Presentations
Studying HCI
Graduate Studies in HCI
Visiting Scholars
Class Websites
Sponsor our Research
Sponsor our Annual Symposium
Active Sponsorship
Industrial Visitors