AARP Gives Awards for HCI Student Team Projects
On Tuesday December 13, 2005, the last class day for the fall
semester, a representative of the AARP
selected three of the 13
undergraduate team projects for awards. These projects were part
of the senior undergraduate course on Human-Computer Interaction
CMSC 434
taught by Ben Shneiderman in the Dept of Computer Science at the
University of Maryland. Kate McFadden, AARP's Business Operations
Manager for Web Strategy & Operations in Washington, DC made the
award presentations following student project presentations and
demonstrations.
The award text was: "We three, Amy Lee, Kate McFadden, and Mike Lee,
reviewed the projects considering AARP's current business situtation
of internal organizational, and member needs and wants. We also
debated the subjective qualitites of aesthetics in the project
interfaces, and looked for evidence of understanding of the AARP
mission and brand. While the web team is very responsible for
completely understanding AARP's goals, our team is not typically
involved in the selection of member services, products and
discounts, and our choices do not necessarily reflect what those
groups would find interesting."
"AARP Web Strategy & Operations wishes to thank Dr. Shneiderman and
all the student groups for considering AARP's strategic needs in
delivering social impact and member value to its constituency during
the planning and development of your projects. We realize that a
semester is not enough time to develop a market-ready prototype when
you are a small team with limited resources that, in a few weeks,
had to become subject matter experts, review scientific literature,
assess the marketplace, define requirements to solve a user problem
or need, design and prototype a user experience, and test it too! In
light of the ambitious nature of ALL of the projects, we were
impressed with the results overall."
And the winners:
3rd place - AARPG:
AARP Game
The prototype for AARPG was an honest attempt at envisioning what an
engaging game experience would be for AARP members, but missed an
opportunity to provide a high score ranking to hook game players
into repeat visits and build a competitive atmosphere amost all the
registered players. However, we award this team third place because
of their proactive involvement with our staff during the course of
the semester. We feel that these face-to-face conversations with our
staff and consultants provided the team with valuable real-world
experience.
2nd place - DFS: Diabetes
Forecast System
As stated earlier, we aren't medical experts, but we wanted to give
an award to one of the mobile medical device/PDA prototypes as they
are a significant platform in the marketplace. We simply liked the
easy-on-the-eyes layout of the DFS user interface. The collapsible
stacked menus were well-simulated in the Flash demo. We agree that
the icons could use more refinement, but overall, the interface
seemed to take the spirit of Palm and PocketPC interface guidelines.
1st place - Patient
Information and Entertainment
We were most impressed with the overall DVD-type approach to
managing multiple interactive tools for hospital patients in
PIE.Though more work needs to be done to make the navigation
scalable to accomodate more or different features, the
network-connected nature of the system affords some huge
opportunities to offer sponsored or advertising-supported services
such as free web-based phone calls, two-way video teleconferencing
with family members, and perhaps a connection to online multiplayer
games (chess, for example). And AARP would want to be in the
interface too! Cable companies would also be interested in this
system as a portal to offer a version of their video and
music-on-demand content.
In a follow-up email, McFadden wrote:
It was great meeting you and thank you for the opportunity for AARP
to be involved with your class' project. I thoroughly enjoyed the
presentations this morning and learned quite a bit as we reviewed
the papers. They're all doing very exciting work!
last edited: 20.12.2005