Digital Libraries for Children:
Technology Development
Our
research is concerned with four main areas of technology implementation:
querying, browsing, organization and presentation. In each of these
four areas, information visualization, collaboration technologies, and
impact on children’s learning experiences will be considered.
Visual
Query Specification:
Today’s
most common query interfaces rely on boolean text keyword searches.
This is difficult for young children to negotiate due to their need for
more concrete representations of ideas. Children need ways to support
their creativity. If for example, they want ideas to make a scary summer
movie, they may say “I’m looking for pictures of fish that eat other
animals." Below
are screen snapshots of our first working prototype.
 |
 |
Left:
This where the children begin.
They can go to the zoo, find animals
in the world, or search by category. |
Right:
This is where children search.
They can search in four ways. |
The query results for
fish that eat
other animals.
Browsing:
Children
love the process of exploration. Children want a way to visually
explore, therefore we are building upon the work led by Professor Ben Bederson in
zoomable user interfaces. Through our experience developing
and testing systems that incorporate real-time continuous zooming as the
primary navigation mechanism, we know that many users (adults and children
alike) prefer zooming to non-zooming systems. We have found with
the demonstration project of KidPad,
a zooming storytelling tool for children, that children are thoroughly
engaged when zooming through information. We theorize this may in part
be due to the visual context and relationships zooming allows. As
we have seen, children and adults discuss “traveling” to objects on the
screen. The act of zooming from one object to the next, makes visually
explicit where users are going and where they have been. In traditional
systems that don’t use zooming to navigate, different objects that are
semantically related are linked visually by jumping from one object to
the next (e.g., links on the Web). Children have explained this as
“closing your eyes and when you open them you’re in a new place.
Zooming lets you keep your eyes open.”
Information
Organization and Presentation:
Children
enjoy the social experience of learning through collaboration, not just
with distant collaborators, but with children right in the same room. We
consider co-located collaboration tools a priority in supporting children
as researchers. Currently we have developed a version of KidPad that
supports the use of simultaneous users at the same computer at the same
time. They each have their own input device and can work simultaneously.
We call this approach Single
Display Groupware. We intend to build on this initial research
and develop new interface tools that support multiple users at one screen.
Children will need to collect media from their browsing and querying.
They will need to take notes and they will want to collaborate throughout
this reflective inquiry process. Therefore, know that these organizational
tools must be as shareable as a box of crayons, yet as easy to organize
as sticking pushpins into a bulletin board.
Three
children using KidPad with three mice
This
3-year research project is supported by the
National
Science Foundation's Digital Library Initiative-2
Introduction......Project
Description......When we began......How
we work with children.....Technology Development.....Download KidPad
For
more information on our research, contact:
Professor
Allison Druin: allisond@umiacs.umd.edu