KidPad: A Design Collaboration Between Children, Technologists, and Educators


Baecker, R., Small, I., and Mander, R. "Bringing Icons to Life". In Proceedings of CHI'91 (New Orleans Louisiana, April 1991), ACM Press, 1-6.

Bederson, B.B., Hollan, J., Perlin, K., Meyer, J., Bacon, D., and Furnas, G. "Pad++: A Zoomable Sketchpad for Exploring Alternate Interface Physics". Journal of Visual Languages in Computing. 7:3, (1996), 3-31.

Bederson, B.B., Hollan, J., Druin, A., Stewart J., Rogers, D., Proft, D. "Local Tools: An Alternative to Tool Palettes". In Proceedings of UIST'96 (Seattle Washington, November 1996) ACM Press, 169-170.

Catterall, B.J., Harker, S., Klein, G., Notess, M., and Tang, J.C. "Group HCI Design: Problems and Prospects". SIGCHI Bulletin. 22:2, (October 1990), 37-41.

Dayton, T. with Barr, B., Burke, P.A., Cohill, A.M., Day, M.C., Dray, S., Ehrlich, K., Fitzsimmons, L., Henneman, R.L., Hornstein, S., Karat, J., Klinger, J., Lowgren, J., Rensch, J., Sellers, M., Smith, M.R., "Skills Needed by User-Centered Design Practitioners in real Software Development Environments: Report on the CHI'92 Workshop". SIGCHI Bulletin. 25: 3, (July 1993), 16-31.

Dix, A., Finlay, J. Abowd, G., and Beagle, R. Human-Computer Interaction. Prentice Hall, Englewood Cliffs, New Jersey, 1993.

Druin, A. "A Place Called Childhood". Interactions. 3:1, (January 1996), 17-22.

Druin, A. and Solomon, C. Designing Multimedia Environments for Children: Computers, Creativity, and Kids. John Wiley & Sons, NY, 1996.

Eisner, E.W. Cognition and Curriculum Reconsidered, 2nd Edition. Teachers College Press, NY, 1994.

Harel, I. and Papert, S. "Software Design as a Learning Environment". In I. Harel (ed.) Constructionist Learning. MIT Media Lab Publication, Cambridge, MA, 1990.

Harel, I. Children Designers: Interdisciplinary Constructions for Learning and Knowing Mathematics in a Computer-Rich School. Ablex, Noorwood, NJ, 1991.

Kim, S. "Interdisciplinary Cooperation". In B. Laurel (ed.) The Art of Human-Computer Interface Design. Addison-Wesley Publishing Company, Reading, MA, 1990, 31-44.

Moore, D.M., R.J. Myers, and J.K. Burton. "What Multimedia Might Do... and What We Know About What It Does". In A. W. Ward (ed.) Multimedia and Learning: A School Leader's Guide. National School Boards Association, Alexandria, VA, 1994, 29-41.

Norton, P. "Literacy By Design". Pre-published Book Chapter 2, New Mexico, 1995.

Norton, P. "When Technology Meets Subject-Matter Disciplines in Education. Part Two: Understanding the Computer Discourse". Educational Technology. 32:7, (July 1992), 36-46.

Papert, S. Mindstorms: Children, Computers and Powerful Ideas. Basic Books, NY, 1980.

Papert, S. The Children's Machine: Rethinking School in the Age of the Computer. Basic Books, NY, 1993.

Spoehr, K.T. "Enhancing the Acquisition of Conceptual Structures Through Hypermedia". In K. McGilly (ed.) Classroom Lessons: Integrating Cognitive Theory and Classroom Practice. MIT Press, Cambridge, MA, 1994.






User Profile






Design Process




Goals for Development


Design Evolution