The methods of the PDebug class are listed below. For a complete list of PDebug class members, see the PDebug Members topic.
![]() EndProcessingInput | This method is called just after input events are processed. |
![]() EndProcessingOutput | This method is called just after the Piccolo scene graph is painted. |
![]() ProcessInvalidate | This method is called just before the piccolo scene is invalidated. |
![]() ResetFPSTiming | Reset the variables used to track FPS. |
![]() ScheduleProcessInputs | This method is called when the scene graph needs an update. |
![]() StartProcessingInput | This method is called just before input events are processed. |
![]() StartProcessingOutput | This method is called just before the Piccolo scene graph is painted. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
PDebug Class | UMD.HCIL.Piccolo.Util Namespace