Sparks of Innovation in Human-Computer Interaction
A collection of two dozen key papers from the HCIL demonstrating
the development of the field of HCI during the past decade.
Edited by Ben
Shneiderman
You can buy this book online at Amazon.com in paperback
or hardcover.
Excerpt by Ben Shneiderman: Increasingly, researchers and designers
are conducting experiments on the profound effects that design improvements
can have on users: reduced learning times, faster performance on tasks,
lower rate of errors, higher subjective satisfaction, and better human
retention over time. Theories, taxonomies, and models at differing levels
of abstraction are competing for attention. Empirical research has produced
breakthroughs in the design of menu selection, form fill-in, pointing devices,
and direct manipulation interactions.
Knowledgeable managers are recognizing that excellent user interfaces
produce dramatic marketing advantages because they can greatly increase
productivity, substantially reduce fatigue and errors, and enable users
to be more creative in solving problems. When the user interface is well
designed users should not only be performing well, but should also experience
a sense of accomplishment and a positive regard for the designer of the
interface. Usability testing, guidelines documents, and user interface
management software tools (UIMS) are the three pillars of successful userface
development. Repeated testing in a usability lab with small numbers (3-12)
of typical users performing typical tasks has proven to be very successful
in inspiring improveddesigns and finding flaws. Hundreds of labs have been
created in development organizations and a society of usability professionals
has sprouted. Guidelines documents are successful in promoting consistency,
defining organizational identity, and speeding development. Of course methods
for enforcement, enhancement, and exemption must be part of the process.
UIMSs dramatically speed development and allow easy modification, thereby
supporting the pursuit of quality.
Academic research in human-computer interaction combines the experimental
methods and intellectual framework of cognitive psychology with powerful
tools from computer science. HCI benefits from related fields such as education,
where computers are increasingly used in programs ranging from elementary
school through professional skills development. The theory and measurement
techniques of educational psychology are applicable to studying the learning
process in novice computer users. Business system design and management
decision making are endeavors which are being increasingly shaped by the
nature of the computer facilities. Library and information services are
also dramatically influenced hy the availilbility of computer-based systems.
At the Human-Computer Interaction Laboratory, our goal is to do research
on theory and design of interactive systems that enable users to perform
tasks rapidly, learn skills easily, and communicate in an atmosphere of
competence, satisfaction. and confidence.
We want to replace arguments about "user friendly systems" with a more
scientific approach. We emphasize controlled experiments which yield more
objective and reliable results, but also find informal usability studies
are helpful in understanding design problems. We specify user communities
carefully and identify tasks as thoroughly as possible. Then we turn to
measurable criteria such as time to learn specific functions: speed of
task performance; rate of human errors; subjective user satisfaction; and
human retention of functions over time...
Table of Contents
-
Preface
-
Overview: fuel for a new discipline
-
Introduction: supporting the process
of innovation
-
Direct manipulation
-
Direct manipulation: a step beyond programming languages, Ben Shneiderman
-
A study of file manipulation by novices using commands vs. direct manipulation,
Sepeedeh Margono, Ben Shneiderman TR:
87-04
-
Remote direct manipulation: a case study of a telemedicine workstation,
Richard Keil-Slawik, Catherine Plaisant, Ben Shneiderman TR:
91-05
-
Menu selection
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Embedded menus: selecting items in context, Larry Koved, Ben Shneiderman TR:
86-04
-
An empirical comparison of pie vs. linear menus, Jack Callahan Don
Hopkins, Mark Weiser, Ben Shneiderman TR:
87-10
-
Time stress effects on two menu selection systems, Daniel F. Wallace,
Nancy S. Anderson, Ben Shneiderman TR:
87-13
-
Hypertext
-
Finding facts vs. browsing knowledge in hypertext systems, Gary
Marchionini, Ben Shneiderman TR:
88-01
-
Restructuring knowledge for an electronic encyclopedia, Charles
B. Kreitzberg, Ben Shneiderman TR:
88-05
-
The Electronic Teaching Theater: interactive hypermedia & mental
models of the classroom, Kent L. Norman TR:
90-13
-
Touchscreens
-
Improving the accuracy of touchscreens: an experimental evaluation of
three strategies, Richard L. Potter, Linda J. Weldon, Ben Shneiderman TR:
88-04
-
High precision touchscreens: design strategies and comparisons with
a mouse, Andrew Sears, Ben Shneiderman TR:
89-17
-
Touchscreens now offer compelling uses, Ben Shneiderman TR:
91-02
-
Touchscreen interfaces for alphanumeric data entry, Catherine Plaisant,
Andrew Sears TR:
91-12
-
Scheduling home control devices: a case study of the transition from
the research project to a product, Catherine Plaisant, Ben Shneiderman,
Jim Battaglia TR:
90-10
-
Public access
-
Guide to Opportunities in Volunteer Archaeology: case study on the use
of a hypertext system , in a museum exhibit, Catherine Plaisant TR:
90-09
-
Evaluating three museum installations of a hypertext system, Ben
Shneiderman, Dorothy Brethauer, Catherine Plaisant, Richard Potter TR:
89-08
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ACCESS at the Library of Congress, Gary Marchionini, Maryle Ashley,
Lois Korzendorfer TR:
93-10
-
User interface consistency: an evaluation of original and revised interfaces
for a videodisk library, Richard Chimera, Ben Shneiderman TR:
93-11
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Information visualization: dynamic queries, treemaps, and the filter/flow
metaphor
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Dynamic Queries for information exploration: an implementation and evaluation,
Christopher Ahlberg, Christopher Williamson, Ben Shneiderman TR:
91-11
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The Dynamic HomeFinder: evaluating Dynamic Queries in a real-estate
information exploration system, Christopher Williamson, Ben Shneiderman TR:
92-01
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Treemaps: a space-filling approach to the visualization of hierarchical
information structures, Brian Johnson, Ben Shneiderman TR:
91-06
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Essays and explorations
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A nonanthropomorphic style guide: overcoming the Humpty Dumpty syndrome,
Ben Shneiderman TR:
89-05
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Human values and the future of technology: a declaration of responsibility,
Ben Shneiderman TR:
90-07
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Engagement and construction: educational strategies for the post-TV
era, Ben Shneiderman TR:
93-05
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Protecting rights in user interface designs, Ben Shneiderman TR:
90-12
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Declaration in Apple vs. Microsoft/Hewlett-Packard, Ben Shneiderman TR:
93-12
.
Published 1993; 400pp.