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Cognitively comprehensible:
Consistent, predictable & controllable |
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Affectively acceptable:
Mastery, satisfaction &
responsibility |
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NOT: |
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Adaptive, autonomous & anthropomorphic |
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|
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Cognitively comprehensible:
Consistent, predictable & controllable |
|
Affectively acceptable:
Mastery, satisfaction &
responsibility |
|
NOT: |
|
Adaptive, autonomous & anthropomorphic |
|
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Input devices & strategies |
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Keyboards, pointing devices, voice |
|
Direct manipulation |
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Menus, forms, commands |
|
Output devices & formats |
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Screens, windows, color, sound |
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Text, tables, graphics |
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Instructions, messages, help |
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Collaboration & communities |
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Manuals, tutorials, training |
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Specify users and tasks |
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Predict and measure |
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time to learn |
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speed of performance |
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rate of human errors |
|
human retention over time |
|
Assess subjective satisfaction (Questionnaire
for User
Interaction Satisfaction
7.0, www.lap.umd.edu/QUIS/index.html) |
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Accommodate individual differences |
|
Consider social, organizational & cultural
context |
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Scholars, Journalists, Citizens |
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Teachers, Students |
|
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Doctors |
|
Surgeons |
|
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Researchers |
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Students |
|
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Scientists |
|
Farmers |
|
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Land planners |
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Students |
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Economists, Policy makers, Journalists |
|
Teachers, Students |
|
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Visual bandwidth is enormous |
|
Human perceptual skills are remarkable |
|
Trend, cluster, gap, outlier... |
|
Color, size, shape, proximity... |
|
Human image storage is fast and vast |
|
Opportunities |
|
Spatial layouts & coordination |
|
Information visualization |
|
Scientific visualization & simulation |
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Telepresence & augmented reality |
|
Virtual environments |
|
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Space filling |
|
Space limited |
|
Color coding |
|
Size coding |
|
Requires learning |
|
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Online communities |
|
E-commerce customer service & consumer
conversations |
|
Medical support groups & information
exchange |
|
Educational discussions & teamwork |
|
Neighborhood forums & political organizing |
|
Technologies |
|
Synchronous text: Instant messaging, chat rooms |
|
Asynchronous text: Listservs, bulletin boards,
newsgroups |
|
Audio,video, virtual realities |
|
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Supporting Sociability |
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People: Target a population |
|
Purposes: Clearly state focus |
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Policies: Make expectations explicit |
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behavior, privacy, moderation, joining rules |
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Designing Usability |
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Users: Know the users |
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Tasks: Understand frequencies and sequences |
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Systems: Choose seamless combinations of tools |
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Trust is the expectation that arises within a
community of regular, honest, and cooperative behavior, based on commonly
shared norms, on the part of the members of that community.
- Francis Fukuyama,
Trust, 1995 |
|
|
|
Trust indicates a positive belief about the
perceived reliability of, dependability of, and confidence in a person,
object, or process.
- B. J. Fogg, CHI99 |
|
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|
Trust is the positive expectation a person has
for another person or organization that is based on past performance and
truthful future guarantees |
|
People rely on tools or processes |
|
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|
Empower individuals by
clarifying
responsibility |
|
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|
Promote participation by
ensuring
trust |
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|
Invite participation by ensuring trust |
|
Disclose patterns of past performance |
|
Provide references from past and current users |
|
Get certifications from third parties |
|
Make policies for privacy & security easy to
find & read |
|
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Accelerate action by clarifying responsibility |
|
Clarify each participant's responsibilities |
|
Provide clear guarantees with compensation |
|
Describe dispute resolution and mediation
services |
|
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Technology variety:
Support broad range of
hardware, software,
and network access |
|
User diversity:
Accommodate users with different
skills, knowledge,
age, gender, literacy, culture,
income, disabilities,
disabling conditions (mobility,
injury, noise, light)... |
|
Gaps in user knowledge:
Bridge the gap between what
users know and
what they need to know |
|
|
|
|
Technology variety: Support broad range of
hardware, software, and network access |
|
|
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|
User
diversity: Accommodate different users |
|
|
|
|
|
Bridge the gap between what users know and
what they need to know |
|
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I
feel... an ardent desire to see knowledge so disseminated through the mass
of mankind that it may...reach even the extremes of society: beggars and
kings. |
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-- Reply to American Philosophical Society, 1808 |
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