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1
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2
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3
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- Cognitively comprehensible:
Consistent, predictable & controllable
- Affectively acceptable:
Mastery, satisfaction
& responsibility
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NOT:
- Adaptive, autonomous
& anthropomorphic
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4
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- Specify users and tasks
- Predict and measure
- time to learn
- speed of performance
- rate of human errors
- human retention over time
- Assess subjective satisfaction
(Questionnaire for
User Interface Satisfaction)
- Accommodate individual differences
- Consider social, organizational & cultural context
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5
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- Input devices & strategies
- Keyboards, pointing devices, voice
- Direct manipulation
- Menus, forms, commands
- Output devices & formats
- Screens, windows, color, sound
- Text, tables, graphics
- Instructions, messages, help
- Collaboration & communities
- Manuals, tutorials, training
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6
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- Scholars, Journalists, Citizens
- Teachers, Students
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7
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- Doctors
- Surgeons
- Researchers
- Students
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8
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- Scientists
- Farmers
- Land planners
- Students
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9
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- Economists, Policy makers, Journalists
- Teachers, Students
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10
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- Find what you need
- Understand what you Find
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11
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12
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13
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14
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15
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- Renaissance Man
- Combined
science & art
- Integrated
engineering &
esthetics
- Balanced
technology advances
& human values
- Merged
visionary &
practical
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16
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- More people are familiar with technologies
- Low cost makes them widely available
- ?Social shift? to take greater responsibility for personal health care,
fitness & wellness
- à Personal health & wellness devices
- However:
- Lack of common interface inhibits growth
- Lack of common file format prevents collaboration
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17
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- Monitoring chronic conditions
- Asthma, diabetes, obesity, high blood pressure
- Depression, anxiety, sleep disorders
- Aging in place
- Cognitive & memory aids, monitoring, social interaction
- Sports & training
- Pedometers, body fat meters, bathroom scales
- Family history & personal health records
- Genetic history, vaccinations, medications, allergies
- Emergency treatment info, medical contacts
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18
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19
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20
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21
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22
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23
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24
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25
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26
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27
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- What makes a mobile device different from a Desktop/Laptop?
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28
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- What makes a mobile device different from a Desktop/Laptop?
- What sensors do you want?
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29
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- What makes a mobile device different from a Desktop/Laptop?
- What sensors do you want?
- What do you want to store?
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30
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- What makes a mobile device different from a Desktop/Laptop?
- What sensors do you want?
- What do you want to store?
- What messages do you want to get?
Send?
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31
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- What makes a mobile device different from a Desktop/Laptop?
- What sensors do you want?
- What do you want to store?
- What messages do you want to get?
Send?
- Do you see a pattern yet?
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32
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33
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- Relationships
- Self: working on your own
- Family & Friends: 2-50 close intimates
- Colleagues & Neighbors: 50-5000 acquaintances
- Citizens & Markets: 5000 and more
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34
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35
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- Relationships
- Self
- Family & Friends
- Colleagues & Neighbors
- Citizenry & Markets
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36
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- Relationships
- Self
- Family & Friends
- Colleagues & Neighbors
- Citizenry & Markets
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37
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38
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- Mobile devices are huge opportunity
- Small, fast & fun
- Low-cost, easy-to-use, specific service
- Focusing on human needs will guide you
to more successful
product designs
- Device User Interface Taxonomy (DUIT)
- Activities & Relationship Table (ART)
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39
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40
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- Design functions to serve human needs
- Usability + reliability to prevent frustration
- Engage users with fun
- Alluring metaphors
- Compelling content
- Attractive graphics
- Appealing animations
- Satisfying sounds
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41
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- Annotating & repurposing photos in the Semantic Web context
Retrieve by personal
attributes:
- name, date, topic?
- age, country, organization??
- weight, necksize, hair color?????
- Retrieve by mediated
attributes:
- numbers of papers/citations in WWW
- other conferences they attended
- names of students they supervised
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42
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- Enable full participation by every citizen
- Voting, social security services, passports,
licenses,
registrations, permits, recreation,
state-county-city
government services
- Offer services to many residents & visitors
- Visa applications, tourism info, employment,
healthcare, police, fire, education, training,
museums, parks, libraries
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43
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- Technology variety
- Fast & slow modems, small & large displays
- Diverse platforms, multiple versions
- User diversity
- Novice & expert, old & young
- Users with disabilities, poor literacy, or low motivation
- Bridge the gap between what users know
and what they need to
know
- Multi-layer interfaces
- Help vs. ShowMe!
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44
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45
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- User diversity: Accommodate all
users
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46
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47
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- Bridge the gap between what users know and
what they need to know
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48
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- Bridge the gap between what users know and
what they need to know
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49
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- Our Project Resources
www.ils.unc.edu/govstat
-
www.cs.umd.edu/hcil/newcomputing
- www.universalusability.org
- www.otal.umd.edu/uupractice
- Government Access
www.usability.gov
- www.firstgov.gov
- www.fedstats.gov
- Guidelines
- www.usability.gov/pdfs/guidelines.html
www.access-board.gov/sec508/status.htm
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50
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51
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52
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53
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54
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- The eye…
- the window of the soul,
- is the principal means
- by which the central sense
- can most completely and
- abundantly appreciate
- the infinite works of nature.
- Leonardo da Vinci
- (1452 - 1519)
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55
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56
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57
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58
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59
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60
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