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28th Annual Human-Computer Interaction Lab Symposium
Program
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Day 1 - Tuesday May 22
    Van Munching Hall
  8:15am Registration & Breakfast
  9am Plenary Talks
  12pm Lunch
    CSIC
  1:30pm Afternoon Talks Tutorials & Workshops Video Session
  5pm
T1
T2
W1
8:15am Registration & Breakfast (Van Munching Hall)
9am Plenary Talks (Van Munching Hall)
Welcome/Introduction (Jennifer Golbeck)
Rethinking Typing: The future of touchscreen keyboards (Leah Findlater)
Opportunities for Behavior Change with Sensing and Persuasive Design (Jon Froehlich)
Online Kidsteam: Developing a distributed, intergenerational co-design environment (Greg Walsh, Allison Druin, Mona Leigh Guha, Beth Bonsignore, Beth Foss, Tammy Clegg, Jason Yip, Evan Golub)
Social Network Analysis Strategies for Surviving the Zombie Apocalypse (Jen Golbeck)
Citizen Science: What motivates contributors and what doesn’t? (Dana Rotman, Jenny Preece)
Animated Interfaces for List Matching: Medication reconciliation and product comparison (Tiffany Chao, Ran Liu,Catherine Plaisant, Ben Shneiderman)
AppSheet: Frugal Crowdsourced Decision Support) (Alex Quinn, Ben Bederson)
12pm Lunch (Van Munching Hall)
1:30pm-
5pm
Afternoon Talks (CSIC)
Tracking Medical Lab Tests to Ensure Timely Completion (Sureyya Tarkan, Kostas Pantazos, Catherine Plaisant, Ben Shneiderman)
Adding Intervals to Temporal Event Sequences in Health Data (Megan Monroe, Krist Wongsuphasawat, Catherine Plaisant, Ben Shneiderman)
Cause and Effect Analysis in Temporal Event Sequences (Hsueh-Chien Cheng, Catherine Plaisant, Ben Shneiderman)
Comparing Large Tree Structures: Visual design and interactive features (John Alexis Guerra Gómez, Audra Buck-Coleman, Catherine Plaisant, Ben Shneiderman)
Business (Kenyon Crowley)
Touching the Sine Wave: Automatic translation of 2D textbook figures into 3D tactile models for blind students in STEM education (Tom Yeh)
Evaluating a Translator’s Work Environment (Sarah Wayland)
Deploying MonoTrans in the Wild (Chang Hu, Ben Bederson)
Mute Button: Selective filtering of Twitter content (Jen Golbeck)
1:30pm-
5pm
Tutorials and Workshops (CSIC)
T1: Introduction to Usability Testing (Bill Killam)
T2: Designing Technology with and for Children in the 21st Century (Mona Leigh Guha, Allison Druin)
W1: Reconsidering the College Classroom in the Light of Modern Technology and Different Learning Styles (Ben Bederson, June Ahn, Sarah Wayland)
1:30pm-
5pm
Video Session (CSIC)


Day 2 - Wednesday May 23
    CSIC
  8:15am Registration & Breakfast
  9am Demos & Posters Video Session
  10:30am Morning Talks   Tutorials & Workshops  
 
T3
T4
W2
W3
  12pm Lunch
  1pm Afternoon Talks
T3
T4
W2
W3
Video Session
  5pm
 
8:15am Registration & Breakfast (CSIC)
9am Demos & Posters (CSIC)
10:30am-
12pm
Morning Talks (CSIC)
Video Chat for Pets (Jen Golbeck)
Simplifying Network Visualizations: Group-in-a-Box and Motifs (Cody Dunne, Ben Shneiderman)
The Influence of Active Community Leaders in Nation of Neighbors (Awalin Sopan, P.J. Rey, Catherine Plaisant, Ben Shneiderman)
Analyzing Network Dynamics: Three tools, two applications (Jae-Wook Ahn)
Designing Sci-dentities: How Sci-Fi, Re-Mix, and social media can promote youth interest in science (June Ahn, Mega Subramaniam, Allison Druin, Kenneth Fleischmann)
BingoHunt: Mobile ubiquitous vocabulary learning (Ben Bederson, Tak Yeon Lee, June Ahn)
10:30am-
5pm
Tutorials and Workshops (CSIC)
T3: Interfaces from the Top down and Ground up: How theory and experiment inform design (Tim Clausner)
T4: Introduction to Designing for Human Values (Jes A. Koepfler, Katie Shilton, Kenneth R. Fleischmann)
W2: Electronic Health Record Informatics (Ben Shneiderman, Catherine Plaisant)
W3: User Assessments of Usability: The QUIS and the SUMI and beyond (Jurek Kirakowski, Kent Norman)
12pm Lunch (CSIC)
1-5pm Afternoon Talks (CSIC)
A Case Study of Codesign Techniques in a Special Needs Classroom (Beth Foss, Mona Leigh Guha, Panos Papadatos)
Participatory Design and Mobile Technology for Supporting Life-Relevant Learning (Tammy Clegg, Jason Yip, Helene Gelderblom, Beth Bonsignore, Charley Lewittes)
SINQ: Designing social media and crowdsourcing to teach youth about scientific INQuiry (Michael Gubbels, Jinyoung Kim)
SearchParty: Learning to search in a web-based classroom (Ben Bederson, Alex Quinn, Anne Rose)
Rough Cuts: Media and design in process (Beth Bonsignore, Kari Kraus)
Low Fidelity Prototyping for Location-based, Social Games (Anne Bowser, Derek Hansen)
Designing Collaborative Learning into Alternate Reality Games (Beth Bonsignore, Kari Kraus)
Assessing the Components of Skill Necessary for Playing (Kent Norman)
CT Arcade: Learning computational thinking through game play (Tak Yeon Lee, June Ahn, Ben Bederson)
9am-5pm Video Session (CSIC)




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