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Walsh, G., Golbeck, J. (October 2009)
Curator: A Game with a Purpose for Collection
Recommendation
HCIL-2009-25
Collection recommender systems suggest groups of
items that work well as a whole. The interaction ef-
fects between items is an important consideration, but
the vast space of possible collections makes it difficult
to analyze. In this paper, we present a class of games
with a purpose for building collections where users cre-
ate collections and, using an output agreement model,
they are awarded points based on the collections that
match. The data from these games will help researchers
develop guidelines for collection recommender systems
among other applications. We conducted a pilot study
of the game prototype which indicated that it was fun
and challenging for users, and that the data obtained
had the characteristics necessary to gain insights into
the interaction elects among items. We present the
game and these results followed by a discussion of the
next steps necessary to bring games to bear on the prob-
lem of creating harmonious groups.
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