Shneiderman, B. (February 1999)
Creating Creativity for Everyone: User Interfaces for Supporting Innovation
ACM Transactions on Computer-Human Interaction 7, 1 (March 2000), 114-138. Also to appear in Carroll, J. (Ed.) (2001) HCI in the Millennium, ACM, New York.
HCIL-99-01, CS-TR-3988, UMIACS-TR-99-10, ISR-TR-99-4
A challenge for human-computer interaction researchers and user interface designers is to construct information technologies that support creativity. This ambitious goal can be attained by building on an adequate understanding of creative processes. This paper offers the four-phase genex framework for generating excellence:
- Collect: learn from previous works stored in digital libraries
- Relate: consult with peers and mentors at early, middle and late stages
- Create: explore, compose, and evaluate possible solutions
- Donate: disseminate the results and contribute to the digital libraries
Within this integrated framework, this paper proposes eight activities that require human-computer interaction research and advanced user interface design. A scenario about an architect illustrates the process of creative work within a genex environment.