Normal of a Vertex in a Mesh
•`n1
•`n2
•`n3
•`nk
•`nv
`nv   =  (`n1 +`n2 + … +`nk) / k = å`ni / k
         =  average of adjacent triangle normals
or better:
 `nv   =  å (Ai `ni) / (k å (Ai) )
    = area-weighted average of adjacent triangle normals