•glutInitWindowPosition (350, 100);
–Where to put the window.
•glutInitWindowSize (winWid, winHght);
–And its size
•glutCreateWindow (“Triangle Program");
•glClearColor (1.0, 1.0, 1.0, 0.0)
–Background properties
–First three give RGB values
–Fourth gives blending for transparent objects. We won’t
use this for a while.
•