Points, Lines, Polygons
•
glBegin
(mode)
and
glEnd
( )
delimit an
object
•
•
mode
can be one of the following:
–
GL_POINTS
–
GL_LINES
–
GL_POLYGON
–
GL_LINE_STRIP
–
GL_TRIANGLE_STRIP
–
GL_TRIANGLES
–
GL_QUADS
–
GL_LINE_LOOP
–
GL_QUAD_STRIP
–
GL_TRIANGLE_FAN
•
–