•Point
–Point size: glPointSize(2.0);
–Point color: glColor3f (0.0, 0.0, 1.0);
•
• Line
–Line width: glLineWidth(2.0);
–Line color: glColor3f (0.0, 0.0, 1.0);
•
•Face
–Front and/or back: GL_FRONT, GL_BACK, GL_FRONT_AND_BACK
–Face color: glColor3f (0.0, 0.0, 1.0);
–