Transformation Example
•glMatrixMode(GL_MODELVIEW);
•glLoadIdentity( );                   // matrix = I
•glMultMatrix(N);                   // matrix = N
•glMultmatrix(M);                   // matrix = NM
•glMultMatrix(L);                    // matrix = NML
•glBegin(GL_POINTS);
•glVertex3f(v);           // v will be transformed: NMLv
•glEnd( );
Graphics Hardware

Vector/Raster Graphics