•We need to transform
from the world coordinates
to the eye coordinates
•The eye coordinate
system is specified by:
–View
reference point (VRP)
•(VRPx, VRPy, VRPz)
–Direction of
the axes: eye coordinate system
•U = (ux, uy, uz)
•V = (vx, vy, vz)
•N = (nx, ny, nz)