World to Eye Coordinates
•
Rotate World X, Y, Z to the Eye
coordinate system
u, v, n
, also known as
the View Reference Coordinate system
a
b
c
1
x’
y’
z’
1
=
u
x
u
y
u
z
0
v
x
v
y
v
z
0
n
x
n
y
n
z
0
0
0
0
1