World to Eye Coordinates
•
Translate World Origin to VRP
•
Rotate World X, Y, Z to the Eye coordinate system,
also known as the View Reference Coordinate
system,
VRC = (VUP
´
VPN, VUP, VPN),
respectively:
(
VUP
´
VPN )
0
(
VUP
)
0
(
VPN
)
0
0
0
0
1