OpenGL Shading
*
*OpenGL supports flat and Gouraud shading.
• No support for Phong shading yet.
* glShadeModel(GL_FLAT)
*Flat shading
* glShadeModel(GL_SMOOTH)
*Gouraud shading
*Remember to supply normals with triangles or vertices to get correct lighting and shading
Graphics Hardware

Vector/Raster Graphics