ACM Transactions on Graphics
Vol. 15, No. 2 (April 1996), Pages 99-120
[Abstract]
..... [Index Terms]
..... [Review]
[Full Text in PDF Format, 5450 KB]
General Terms
ALGORITHMS, DESIGN, THEORY, VERIFICATIONCategories and Subject Descriptors
| I.3.7 | Computing Methodologies, COMPUTER GRAPHICS, Three-Dimensional Graphics and Realism. | |
| I.3.5 | Computing Methodologies, COMPUTER GRAPHICS, Computational Geometry and Object Modeling, Curve, surface, solid, and object representations. |
A methodology for determining the pose or orientation of a 3D object is presented. By a process the authors call topological goniometry, a generalized curve in three-dimensional space, referred to as the pose axis, is constructed to represent the object's pose. The pose axis is constructed by fitting a curve through the cluster of the midpoints of normal vectors extended inward from the baricenter of each polygon until they intersect another polygon. The algorithm involves heuristics such as only considering normal vectors that intersect within a predetermined distance, and selecting a scale factor and region of search when fitting the curve.
The ability to determine the pose of an object is useful in analyzing surfaces extracted from meteorological data and 3D medical imagery. Although these extracted features enhance understanding of acquired data, there is no quantitative measure of how accurately the algorithm performs. To this end, 3D synthetic models were generated and the pose axis computed was compared to that computed when the models were degraded and subjected to noise; the authors used the area of the surface generated between the theoretical pose axis and the pose axis actually calculated as the measure of error.
Unfortunately, the results are not conclusive, except perhaps to indicate the insensitivity of the algorithm to noise. This method appears to be a robust technique for computing a medial axis. Although it can be enhanced by incorporating application-dependent constraints and heuristics, this is a limitation as well as an advantage.
From Computing Reviews
P. Sabella