class Attribute Attributes can be used to associate arbitrary data with a node or a NetworkModel (i
Attributes can be used to associate arbitrary data with a node or a NetworkModel (i.e., a Class or a Domain). Attributes are set using the setAttribute method on the NetworkModel and Node classes. Each data object must be a string and attributes are read-only objects. Thus, in order to change the value of a data object or to add a new data object, the setAttribute method must be used. An attribute associated with a NetworkModel or a Node is removed by setting the value to null using setAttribute.
std::string getValue()
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