    // Copyright (C) 2015  Davis E. King (davis@dlib.net)
    // License: Boost Software License   See LICENSE.txt for the full license.
    #ifndef DLIB_DRECTANGLe_
    #define DLIB_DRECTANGLe_

    #include "drectangle_abstract.h"
    #include "rectangle.h"

    namespace dlib
    {
        class drectangle;
        drectangle operator* (
            const drectangle& rect,
            const double& scale
        );

    // ----------------------------------------------------------------------------------------

        class drectangle
        {
        public:

            drectangle (
            ) : l(0), t(0), r(-1), b(-1) {}

            drectangle (
                double l_,
                double t_,
                double r_,
                double b_
            ) :
                l(l_),
                t(t_),
                r(r_),
                b(b_)
            {}

            drectangle (
                const dlib::vector<double,2>& p
            ) :
                l(p.x()),
                t(p.y()),
                r(p.x()),
                b(p.y())
            {
            }

            template <typename T, typename U>
            drectangle (
                const vector<T,2>& p1,
                const vector<U,2>& p2
            )
            {
                *this = drectangle(p1) + drectangle(p2);
            }

            drectangle (
                const rectangle& rect
            ) : l(rect.left()),
                t(rect.top()),
                r(rect.right()),
                b(rect.bottom()) {}

            operator rectangle (
            ) const
            {
                return rectangle((long)std::floor(l+0.5),
                                 (long)std::floor(t+0.5),
                                 (long)std::floor(r+0.5),
                                 (long)std::floor(b+0.5));
            }

            double left()   const { return l; }
            double top()    const { return t; }
            double right()  const { return r; }
            double bottom() const { return b; }

            double& left()   { return l; }
            double& top()    { return t; }
            double& right()  { return r; }
            double& bottom() { return b; }

            const dlib::vector<double,2> tl_corner (
            ) const { return dlib::vector<double,2>(left(), top()); }

            const dlib::vector<double,2> bl_corner (
            ) const { return dlib::vector<double,2>(left(), bottom()); }

            const dlib::vector<double,2> tr_corner (
            ) const { return dlib::vector<double,2>(right(), top()); }

            const dlib::vector<double,2> br_corner (
            ) const { return dlib::vector<double,2>(right(), bottom()); }

            double width (
            ) const
            {
                if (is_empty())
                    return 0;
                else
                    return r - l + 1;
            }

            double height (
            ) const
            {
                if (is_empty())
                    return 0;
                else
                    return b - t + 1;
            }

            double area (
            ) const
            {
                return width()*height();
            }

            bool is_empty (
            ) const { return (t > b || l > r); }

            drectangle operator + (
                const drectangle& rhs
            ) const
            {
                if (rhs.is_empty())
                    return *this;
                else if (is_empty())
                    return rhs;

                return drectangle (
                    std::min(l,rhs.l),
                    std::min(t,rhs.t),
                    std::max(r,rhs.r),
                    std::max(b,rhs.b)
                    );
            }

            drectangle intersect (
                const drectangle& rhs
            ) const
            {
                return drectangle (
                    std::max(l,rhs.l),
                    std::max(t,rhs.t),
                    std::min(r,rhs.r),
                    std::min(b,rhs.b)
                    );
            }

            bool contains (
                const dlib::vector<double,2>& p
            ) const
            {
                if (p.x() < l || p.x() > r || p.y() < t || p.y() > b)
                    return false;
                return true;
            }

            bool contains (
                const drectangle& rect
            ) const
            {
                if (rect.is_empty())
                    return true;
                if (l <= rect.left() &&
                    r >= rect.right() &&
                    t <= rect.top() &&
                    b >= rect.bottom())
                    return true;
                return false;
            }

            drectangle& operator *= (
                const double& scale
            )
            {
                *this = *this*scale;
                return *this;
            }

            drectangle& operator /= (
                const double& scale
            )
            {
                *this = *this*(1.0/scale);
                return *this;
            }

            drectangle& operator += (
                const dlib::vector<double,2>& p
            )
            {
                *this = *this + drectangle(p);
                return *this;
            }

            bool operator== (
                const drectangle& rect
            ) const
            {
                return (l == rect.l) && (t == rect.t) && (r == rect.r) && (b == rect.b);
            }

            bool operator!= (
                const drectangle& rect
            ) const
            {
                return !(*this == rect);
            }

        private:
            double l;
            double t;
            double r;
            double b;
        };

    // ----------------------------------------------------------------------------------------

        inline void serialize (
            const drectangle& item,
            std::ostream& out
        )
        {
            try
            {
                serialize(item.left(),out);
                serialize(item.top(),out);
                serialize(item.right(),out);
                serialize(item.bottom(),out);
            }
            catch (serialization_error& e)
            {
                throw serialization_error(e.info + "\n   while serializing an object of type drectangle");
            }
        }

        inline void deserialize (
            drectangle& item,
            std::istream& in
        )
        {
            try
            {
                deserialize(item.left(),in);
                deserialize(item.top(),in);
                deserialize(item.right(),in);
                deserialize(item.bottom(),in);
            }
            catch (serialization_error& e)
            {
                throw serialization_error(e.info + "\n   while deserializing an object of type drectangle");
            }
        }

        inline std::ostream& operator<< (
            std::ostream& out,
            const drectangle& item
        )
        {
            out << "[(" << item.left() << ", " << item.top() << ") (" << item.right() << ", " << item.bottom() << ")]";
            return out;
        }

        inline std::istream& operator>>(
            std::istream& in,
            drectangle& item
        )
        {
            // ignore any whitespace
            while (in.peek() == ' ' || in.peek() == '\t' || in.peek() == '\r' || in.peek() == '\n')
                in.get();
            // now eat the leading '[' character
            if (in.get() != '[')
            {
                in.setstate(in.rdstate() | std::ios::failbit);
                return in;
            }

            dlib::vector<double,2> p1, p2;
            in >> p1;
            in >> p2;
            item = drectangle(p1) + drectangle(p2);

            // ignore any whitespace
            while (in.peek() == ' ' || in.peek() == '\t' || in.peek() == '\r' || in.peek() == '\n')
                in.get();
            // now eat the trailing ']' character
            if (in.get() != ']')
            {
                in.setstate(in.rdstate() | std::ios::failbit);
            }
            return in;
        }

    // ----------------------------------------------------------------------------------------

        inline dlib::vector<double,2> center (
            const drectangle& rect
        )
        {
            dlib::vector<double,2> temp(rect.left() + rect.right(),
                                        rect.top() + rect.bottom());

            return temp/2.0;
        }

        inline dlib::vector<double,2> dcenter (
            const drectangle& rect
        )
        {
            return center(rect);
        }

        inline drectangle operator* (
            const drectangle& rect,
            const double& scale
        )
        {
            if (!rect.is_empty())
            {
                const double width = (rect.right()-rect.left())*scale;
                const double height = (rect.bottom()-rect.top())*scale;
                const dlib::vector<double,2> p = center(rect);
                return drectangle(p.x()-width/2, p.y()-height/2, p.x()+width/2, p.y()+height/2);
            }
            else
            {
                return rect;
            }
        }

        inline drectangle operator* (
            const double& scale,
            const drectangle& rect
        )
        {
            return rect*scale;
        }

        inline drectangle operator/ (
            const drectangle& rect,
            const double& scale
        )
        {
            return rect*(1.0/scale);
        }

        inline drectangle operator+ (
            const drectangle& r,
            const dlib::vector<double,2>& p
        )
        {
            return r + drectangle(p);
        }

        inline drectangle operator+ (
            const dlib::vector<double,2>& p,
            const drectangle& r
        )
        {
            return r + drectangle(p);
        }

        template <typename T>
        inline drectangle translate_rect (
            const drectangle& rect,
            const dlib::vector<T,2>& p
        )
        {
            drectangle result;
            result.top    () = rect.top()    + p.y();
            result.bottom () = rect.bottom() + p.y();
            result.left   () = rect.left()   + p.x();
            result.right  () = rect.right()  + p.x();
            return result;
        }

        inline drectangle intersect (
            const drectangle& a,
            const drectangle& b
        ) { return a.intersect(b); }

        inline double area (
            const drectangle& a
        ) { return a.area(); }

        inline drectangle centered_drect (
            const dlib::vector<double,2>& p,
            double width,
            double height
        )
        {
            width--;
            height--;

            return drectangle(p.x()-width/2, p.y()-height/2, p.x()+width/2, p.y()+height/2);
        }

        inline drectangle centered_drect (
            const drectangle& rect,
            double width,
            double height
        )
        {
            return centered_drect(dcenter(rect), width, height);
        }

        inline const drectangle shrink_rect (
            const drectangle& rect,
            double num
        )
        {
            return drectangle(rect.left()+num, rect.top()+num, rect.right()-num, rect.bottom()-num);
        }

        inline const drectangle grow_rect (
            const drectangle& rect,
            double num
        )
        {
            return shrink_rect(rect, -num);
        }

        inline const drectangle shrink_rect (
            const drectangle& rect,
            double width,
            double height
        )
        {
            return drectangle(rect.left()+width, rect.top()+height, rect.right()-width, rect.bottom()-height);
        }

        inline const drectangle grow_rect (
            const drectangle& rect,
            double width,
            double height
        )
        {
            return shrink_rect(rect, -width, -height);
        }

        inline drectangle set_aspect_ratio (
            const drectangle& rect,
            double ratio
        )
        {
            DLIB_ASSERT(ratio > 0,
                "\t drectangle set_aspect_ratio()"
                << "\n\t ratio: " << ratio
                );

            const double h = std::sqrt(rect.area()/ratio);
            const double w = h*ratio;
            return centered_drect(rect, w, h);
        }

    // ----------------------------------------------------------------------------------------

    }

    #endif // DLIB_DRECTANGLe_