Electronic Classrooms: Teaching/Learning Theaters

The University of Maryland is an international leader in developing advanced electronic classrooms that support collaborative teaching/learning strategies. Starting in 1990 with support from AT&T, we opened the first theater in the Engineering Building, followed two years later by the IBM supported theater located in the College of Business. A third theater opened in 1996 and two more are under construction during 1999. Descriptions of the technologies, schedules of usage, and feedback appears on the Teaching Technologies home page (http://www.inform.umd.edu/TeachTech).

More than 75 instructors have taught more than 300 semester-long courses in these environments. A summary paper presents our research results (HCIL TR 98-04).

Alavi, M. (1994). Computer-mediated collaborative learning: An empirical evaluation, MIS Quarterly 18, 2 (June 1994), 159-174.

Alavi, M., Wheeler, B. C., and Valacich, J. S. (1995). Using IT to reengineer business education: An exploratory investigation of collaborative telelearning, MIS Quarterly 19, 3, 293-312.

Alavi, M. and Yoo, Y. (1995). Education in the Information Age: The case of an Electronic Classroom, Supplemental Proceedings of the 28th Annual Hawaii International Conference on Systems Science, Advanced Tutorial on Electronic Support for Learning.

Alavi, M., Yoo, Y., and Vogel, D.R. (1997). Using Information Technology to Add Value to management Education, Academy of management Journal 40,5,1310-1333.

Norman, K. L. (1992). Defining and assessing usability in emerging systems: A Case Study of the Electronic Classroom. Proceedings of Usability Concepts and Procedures: Third Conference on Quality in Documentation, pp. 82-95, University of Waterloo.

Norman, K. L. (1994a). HyperCourseware for interactive instruction in the electronic classroom. Behavior Research Methods, Instruments & Computers, 26, 255-259.

Norman, K. L. (1994b). Navigating the educational space with HyperCourseware. Hypermedia., 6, 35-60.

Norman, K. L. (1997). Teaching in the Switched On Classroom: An Introduction to Electronic Education and HyperCourseware (http://lap.umd.edu/SOC/sochome.html), University of Maryland, Dept of Psychology.

Norman, K. L. and Carter, L. (1994). An evaluation of the electronic classroom: The AT&T Teaching Theater at the University of Maryland. Interpersonal Computing and Technology: An Electronic Journal of the 21st Century, 2, 22-39. http://www.helsinki.fi/science/optek/1994/n1/norman.txt

Sebrechts, M. M., Silverman, B. G., Boehm-Davis, D. A., and Norman, K. L. (1995). Establishing an electronic collaborative learning environment in a university consortium: The CIRCLE project. Computers in Education 25, 215-225.

Shneiderman, B. (1993a). Education by Engagement and Construction: Experiences in the AT&T Teaching Theater. Keynote for ED-MEDIA 93, Orlando, FL.

Shneiderman, B., Alavi, M., Norman, K., and Borkowski, E. Y. (1995). Windows of opportunity in electronic classrooms, Communications of the ACM 38, 11 (November 1995), 19-24.

Shneiderman, B., Borkowski, E., Alavi, M., and Norman, K., Emergent patterns of teaching/learning in electronic classrooms, Educational Technology Research & Development 46, 4 (1998, in production).

Yu, E. and Gilbert, W. (1992). Supporting Faculty in a High-Tech Teaching Environment. Proceedings of ACM SIGUCCS User Services Conference XX: Learning from the Past, Stepping into the Future, ACM, New York, 271-276.


HCIL Video Reports
1992, 1993, 1994, 1997


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