- | Microsoft Xbox | Sony Playstation II | Nintendo Gamecube | Sega Dreamcast | Indrema |
Looks |
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CPU | 733 MHz | 294.912 MHz | 405MHz Power PC | 200 MHz Hitachi SH4 | 600 MHz |
Graphics Processor | 250Mhz custom-designed chip, developed by Microsoft and nVidia | 147.456MHz | 202.5 MHz Custom chip "Flipper" | NEC PowerVR 100 MHz | Nvidia GPU |
Video Details | 125 Million
polygons per sec unlit / untextured, 50 Million polygons per sec lit/
textured
Raw Performance Data
|
25 Million
polygons per sec with texture mapping Raw Performance Data |
6-12 Million polygons per sec (Conservative Estimate of Actual game scenarios) | 3 Million polygons per sec with texture mapping | |
Polygon Performance | 125 M/sec | 66 M/sec | 6-12 M/sec | 3 M/sec | |
Total Memory | 64MB | 32MB | 43MB 24MB 1T-SRAM Main, 16 MB 100-MHz DRAM, 3MB 1T-SRAM embedded in graphics chip) |
16 MB | 64 MB |
Memory Bandwidth | 6.4GB/sec | 3.2 GB/sec | 3.2GB/sec | ||
Sound Chip | 256 Channel AC3 encoded game audio | SPU2 supporting AC3, Dolby, DTS | 16-Bit DSP (64 3D Voices minimum) | Yamaha 32 Bit ARM 7 supporting DSP, 64 Channels + Full 3d support | |
Simultaneous Textures | 4 | 1 | |||
Pixel Fill Rate - No texture | 4.0 G/Sec | 2.4 G/Sec | |||
Pixel Fill Rate - 1 Texture | 4.0 G/Sec | 1.2 G/Sec | |||
Pixel Fill Rate - 2 Textures | 4.0 G/Sec | 0.6 G/Sec | |||
Compressed Textures | Yes (6:1) | No | ST3C compressed textures (6:1) | ||
Storage | Memory Card & Hard Drive |
Memory Card & Upgrade Hard Drive |
SD Digicards (1/2MB or 64MB) | Yes (Upgrade) | |
Storage Medium | 2-5x DVD, 10GB Hard disk, 8MB Memory card | 4x DVD, 8MB Memory card | Gamecube Optical Disk Propriety 1.5GB disc, Digicard - ½ Megabyte | D/D GD-ROM 1.4GB Capacity CAV |
TBC (DVD) |
Hard Drive | 8 Gig | Nope | Nope | Nope | 8 - 50 Gig Options |
Modem | Yes | Yes (Upgrade) | Yes (Upgrade) | Yes | Yes |
Broadband | Yes | Yes (Upgrade) | Yes | Yes (Upgrade) | Yes |
Controllers | 4 | 2 | 4 | 4 | 4 |
I/O Port | USB & Ethernet Ports + HDTV Support | 2 USB & 1 PCMCIA slot & 1 IEEE Firewire port | 2 Serial Ports & 1 Parallel Port | Sega Custom Serial Port | USB |
I/O | Game controller x4 Ethernet (10/100) | Game controller x2 USB 1394 PCMCIA |
Game contoller x4 High-speed serial port x2 High-speed parallel port |
||
Backward Compatible |
Nope | Yes | Nope | Nope | Yes (Linux Games) |
Audio Channels | 256 | 48 | 64 | ||
3D Audio Support in Hardware | Yes (64 3D channels) | No | |||
MIDI+DLS Support | Yes | Yes | |||
Hardware audio filtering and EQ | Yes | No | |||
DVD Movie Playback | Yes Remote control accessory required |
Yes | Mini DVD | Nope | Yes |
Media Type | DVD-ROM
(add on) 4x6.2 GB Capacity |
DVD-ROM 4x6.2 GB Capacity |
Gamecube Optical Disk (Proprietary) 1.5GB Capacity | D/D GD-ROM 1.4GB Capacity CAV |
TBC (DVD) |
HDTV Movie support | Yes | Yes | No | ||
HDTV Game support | Yes | No | |||
Maximum resolution | 1920x1080 | 1280X1024 | |||
Maximum resolution (2 x 32bpp frame buffers + Z) | 1920x1080 | 640x480 | |||
US Launch Date | Fall 2001 | October 2000 | October 2001 | ||
Broadband enabled | Yes | Future Upgrade | Optional |