The University of Maryland's Graphics and Visual Informatics Laboratory
(GVIL) was established in 2000 by
the Department of Computer Science
and
the University of Maryland
Institute for Advanced Computer Studies
to promote research and education in
computer graphics, scientific visualization, and virtual environments.
The mission of GVIL is to improve the efficiency and usability of
visual computing applications in science, engineering, and medicine.
The scope of this laboratory's research covers design of algorithms and
data structures for reconciling realism and interactivity for very large
graphics datasets, rapid access to distributed graphics datasets across
memory and network hierarchies, and study of the influence of heterogeneous
display and rendering devices over the visual computing pipeline. The
activities of the laboratory involve development of visual computing
tools and technologies to support the following
research-driving applications: protein folding and rational drug design,
navigation and interaction with mechanical CAD datasets, and ubiquitous access
to distributed three-dimensional graphics datasets.