The following is a brief summary of a number of functions for OpenGL (GL), the OpenGL utilities (GLU), and the OpenGL utility toolkit (GLUT). This is not a complete reference manual, but it should provide enough basic information to point you in the right direction for reference information. For detailed reference information on GL and GLU consult the OpenGL Reference Manual (2nd edition) and for GLUT consult OpenGL: Programming for the X Window System, by M. J. Kilgard.
It is also possible to get information online through the web. For reference information on OpenGL, GLU, and GLUT visit the following sites.
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Last updated: Sat, Feb 8, 2003.