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GameGUI
- Class in
gui
GameGUI(int, GameModel)
- Constructor for class gui.
GameGUI
GameModel
- Class in
model
This class represents the logic of a game where a board is updated on each step of the game animation.
GameModel(int, int)
- Constructor for class model.
GameModel
Defines a board with BoardCell.EMPTY cells.
getBoardCell(int, int)
- Method in class model.
GameModel
getColor()
- Method in enum model.
BoardCell
getMaxCols()
- Method in class model.
GameModel
getMaxRows()
- Method in class model.
GameModel
getName()
- Method in enum model.
BoardCell
getNonEmptyRandomBoardCell(Random)
- Static method in enum model.
BoardCell
Generates a random BoardCell using the specified Random object.
getScore()
- Method in class model.
ClearCellGameModel
Returns the game score.
getScore()
- Method in class model.
GameModel
getTotalColors()
- Static method in enum model.
BoardCell
gui
- package gui
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