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nextAnimationStep()
- Method in class model.
ClearCellGameModel
This method will attempt to insert a row of random BoardCell objects at the top of the board (row with index 0) if the last board row (row with index board.length -1) corresponds to the empty row; Otherwise no operation will take place.
nextAnimationStep()
- Method in class model.
GameModel
Advances the animation one step.
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